1. Team design factors are **stable membership, clear roles, and shared responsibility**. They are critical for team effectiveness.
2. Create a **shared experience** by practicing and performing together allows teams to improve collaboration and capability over time. Shared experience is more important than individual experience: A well oiled team is more effective than one star player in a poor team.
3. Creating **a compelling common mission** and goal is more important than just trying to build interpersonal bonds. Team building exercises to increase social bonds are a waste.
4. Launching teams effectively through activities like **chartering each member's roles** can help align processes and prevent inefficiencies.
7. Great teams balance delivering results with **enabling ongoing learning** and growth for individual members.
8. The inspiring story of the 1980 'Miracle on Ice' US Olympic hockey team illustrates many principles of effective team design.
Once you have designed your team, you will care how to [speak to your team](3%20Properties%20of%20Agile%20Teams.md) to understand what kind of a culture you want to foster.
Source: https://deepcast.fm/episode/how-to-design-teams-that-dont-suck
Adam Grant, How to design teams that don't suck