Planning Methodology:
- Dream in years
- Plan in months
- Evaluate in weeks
- **Ship daily**
Design Philosophy:
- **Prototype for 1x** (experiment)
- Build for 10x (impact)
- Engineer for 100x (scale)
Focus Questions:
- What’s required to cut the timeline in ½?
- What needs to be done to double the impact?
Successful software companies are typically overstaffed, suppressing their profitability, meaning they are underpriced vs their potential.